Hi there! I’m a Copenhagen-based creative entrepreneur, and this is my portfolio website.
I am a co-founder of the startups Piximakey and Spilværk, where I’ve worked in a myriad of different roles, gaining valuable skills and exciting partnerships along the way.
Besides work, I like to express myself with photography, drawing, music, game design, and various arts and crafts.
I am currently available for work. If your project needs a profile like mine, feel free to send me a message.
Featured Projects
Product Design: Piximakey Studio Universe
I worked on: Product concept and design, R&D, prototyping, cardboard packaging construction, vector illustrations for printing, folding and cutting, UX design, user-testing, and marketing in pictures, text, and video.
Product Design: Piximakey Animation Studio
I worked on: CAD Design, prototyping, 3D printing, lasercutting, safe design for kids, user experience design (UX).
Film Production and Animation:The Birth of HP Robot Otto
I worked on: Film concept, script writing, production planning, set design and prop building, cinematography, stop motion animation, assembly, editing, sound design, motion graphics, and special FX in post production.
App Design: Piximakey Children's Animation App
I worked on: UX/UI design, vector graphics, playtesting with children and adults, copywriting for App Store and Google Play.
Concept and Script:
Piximakey CG Video Ad
I worked on: Film concept development, character design, storytelling, storyboarding, script-writing, sound design, video editing.
Stop Motion Animation: Piximakey Kickstarter Ad
I worked on: Film concept development, storytelling, prop-making, set-building, stop motion animation, voice-acting, video editing.
Edu-game Design:
Novo Nordisk Boardgame
I worked on: Project management, oardgame design, co-creative workshop with client, playtesting, boardgame print and production, writing and designing manual, running one-day boardgame event for 300 employees.
Edu-game Design:
World Food Programme Game
I worked on: Game design, didactic design, workshops with client, remote playtest in Bhutan, Unity development, PWA development, writing and layouting Game Design Bible.
Clients & Collaborators
Education & Courses
Bachelor of Arts
Performance Design and Educational Studies
Elective courses:
Journalism, Communication Theory
Roskilde University, Denmark
Graduated 2014
Master of Science in IT, Games
Game Design
Elective courses:
Art Direction, Project Management
IT University of Copenhagen, Denmark
Graduated 2016
Thesis grade: 12 (ECTS: A, US A+)
Beyond Beta Acceleration Program
Beyond Beta’s Accelerator program is run by Accelerace, the Danish Business Hubs, and 13 industry-specific clusters.
As co-founder of Piximakey, I was selected among +100 applicants, and successfully completed the program as one of the top-13 startups that finished the entire 5-months program.
Graduated 2022
DADIU Programme: Project Manager
DADIU students participate in classes, workshops, and game productions in teams resembling real game studios.
For a full semester, I was managing a team of 15 students, practicing Scrum, and documenting the development of the puzzle game app Spoken. Get it on App Store or Google Play.
Graduated 2015

Would you like to work with me?
I am always curious about new experiences, collaborations, and people.
I like challenges and learning new things, so do not hesitate to get in touch.
