Hi there! I’m a Copenhagen-based creative entrepreneur, and this is my portfolio website. 

I am a co-founder of the startups Piximakey and Spilværk, where I’ve worked in a myriad of different roles, gaining valuable skills and exciting partnerships along the way.

Besides work, I like to express myself with photography, drawing, music, game design, and various arts and crafts.

I am currently available for work. If your project needs a profile like mine, feel free to send me a message. 

Featured Projects

Product Design: Piximakey Studio Universe

I worked on:  Product concept and design, R&D, prototyping, cardboard packaging construction, vector illustrations for printing, folding and cutting, UX design, user-testing, and marketing in pictures, text, and video.

Product Design: Piximakey Animation Studio

I worked on:  CAD Design, prototyping, 3D printing, lasercutting, safe design for kids, user experience design (UX).

Film Production and Animation:
The Birth of HP Robot Otto

I worked on: Film concept, script writing, production planning, set design and prop building, cinematography, stop motion animation, assembly, editing, sound design, motion graphics, and special FX in post production.

App Design: Piximakey Children's Animation App

I worked on: UX/UI design, vector graphics, playtesting with children and adults, copywriting for App Store and Google Play.

Concept and Script: Piximakey CG Video Ad

I worked on: Film concept development, character design, storytelling, storyboarding, script-writing, sound design, video editing.

Stop Motion Animation: Piximakey Kickstarter Ad

I worked on: Film concept development, storytelling, prop-making, set-building, stop motion animation, voice-acting, video editing.

Edu-game Design:
Novo Nordisk Boardgame

I worked on: Project management, oardgame design, co-creative workshop with client, playtesting, boardgame print and production, writing and designing manual, running one-day boardgame event for 300 employees.

Edu-game Design:
World Food Programme Game

I worked on: Game design, didactic design, workshops with client, remote playtest in Bhutan, Unity development, PWA development, writing and layouting Game Design Bible.

Didactic Design: The Game Design Toolbox

I worked on: Concept development, fundraising, didactic design, visual identity, graphic design, writing, proof-reading, acting, filmmaking, web design, SoMe marketing.

Education Design: Game Design Course in Malmö

I worked on: Course design, game development, design theory, rapid prototyping, graphic design, teaching, mentoring, feedback, iterative design, game development, playtesting.

Clients & Collaborators

SPecialisterne-logoCreated with Sketch.

Education & Courses

Bachelor of Arts

Performance Design and Educational Studies

Elective courses:
Journalism, Communication Theory

Roskilde University, Denmark

Graduated 2014

 

Master of Science in IT, Games

Game Design

Elective courses: 
Art Direction, Project Management

IT University of Copenhagen, Denmark

Graduated 2016

Thesis grade: 12 (ECTS: A, US A+)

Beyond Beta Acceleration Program

Beyond Beta’s Accelerator program is run by Accelerace, the Danish Business Hubs, and 13 industry-specific clusters. 

As co-founder of Piximakey, I was selected among +100 applicants, and successfully completed the program as one of the top-13 startups that finished the entire 5-months program.

Graduated 2022

DADIU Programme: Project Manager

DADIU students participate in classes, workshops, and game productions in teams resembling real game studios. 

For a full semester, I was managing a team of 15 students, practicing Scrum, and documenting the development of the puzzle game app Spoken. Get it on App Store or Google Play.

Graduated 2015

amanda-calltoaction-screenshot-square

Would you like to work with me?

I am always curious about new experiences, collaborations, and people.
I like challenges and learning new things, so do not hesitate to get in touch.